- 31 Jan 2018 15:40
#14884461
I cannot figure out why the rule isn’t more emblematic of the previous 60 minutes. Just play a 10 minute quarter, each team gets 2 TO, one challenge. Whoever is ahead at the end of 10 minutes wins.
Seems like it is the best solution that creates the least amount of “what if’s”?
Seems like it is the best solution that creates the least amount of “what if’s”?